I was wondering if somebody could explain door opening closing code to me please.
Opening and locking doors c unity3d.
Select your door hinge in the hierarchy folder and add two itween events to it.
Repeat the process and name the second itween event closedoor and use the following values.
Unity 2d mouse zoom but zoom in to location of mouse point.
Openabledoor cs make an empty gameobject and call it door drag and drop your door model into scene and rename it to body make sure that the door object is at the side of the body object the place where a door hinge should be move the body object inside door add a.
I use unity 5 3 currently but it will work in.
I would like to be casting a ray from my player looking for the doors once it finds one it accesses the.
Below is a simple script to make an openable door in unity 3d without using animations.
This is a unity tutorial in which i show how to open and close a door when an fps player is near the door or is leaving a certain area around it.
Now you have two itween events in your door hinge object.
Name the first itween event opendoor and use the following values.
After i click 5 times it should move back in the opposite direction till it is closed.
As far as i know i need two different scripts one on the player and another on the door i will be having several doors in the scene.
Projectile speed relative to.
Open a door front and back in unity3d similar to amnesia.